![3Ds Max.Introduction:Turning Low Poly Objects Into High Poly & Edge Loop Termination.Watch In HD. - YouTube 3Ds Max.Introduction:Turning Low Poly Objects Into High Poly & Edge Loop Termination.Watch In HD. - YouTube](https://i.ytimg.com/vi/jnk_QB2Ma-g/maxresdefault.jpg)
3Ds Max.Introduction:Turning Low Poly Objects Into High Poly & Edge Loop Termination.Watch In HD. - YouTube
![you can use all your familiar 3ds max working methods, whilst Wrapit keeps things snapped to the surface of your high poly object. Wrapit uses 3 different projection modes to conform the meshes you can use all your familiar 3ds max working methods, whilst Wrapit keeps things snapped to the surface of your high poly object. Wrapit uses 3 different projection modes to conform the meshes](http://www.matt-clark.co.uk/wrapit/gal/quadgen.jpg)
you can use all your familiar 3ds max working methods, whilst Wrapit keeps things snapped to the surface of your high poly object. Wrapit uses 3 different projection modes to conform the meshes
![In #3dsMax Always Low Poly first and then high poly as you develop the model! | Low poly models, Low poly, Poly In #3dsMax Always Low Poly first and then high poly as you develop the model! | Low poly models, Low poly, Poly](https://i.pinimg.com/originals/21/6f/d2/216fd242d46ded5f846febc9aa7b767a.jpg)